Sunday, 28 November 2010

Alien Breed 3 : Descent Review

Team 17's Alien Breed top-down shooter series is new to me and gives me a fresh insight as to what the game is like, so after playing through the first games demo and then the seconds I moved on to the 3rd and Final chapter of the games. I realised there is not much difference between the 3 games graphics stay relatively the same, The explosions and electricity being the high points of the graphics. However this is good as it keeps the player interested in game as it has not suddenly changed style and contrast. Almost there to let the player know they are playing the sequel to the games before.


The controls and User Interface are simple and easy for any player to pick up on, however I found my self fighting with the camera while switching directions and firing at the aliens and wasting a lot of ammo as the camera spun and put me of course, this also didn't help while navigating the levels as I would walk into fire and loose a chunk of health. The camera is not free swinging and you are set to a few angles which sometimes clash with the walls and objects around the stages. After a few attempts I had the camera and the movement all under control and the game became a lot more fun and exciting as I could easily turn and shoot and waste the enemies before they could get a hit on me even in some of the harder difficulties I had little trouble, until I realised I had been a bit to trigger happy and ran out of ammo and was stuck with the pistol.

The weapons are the same with two new additions being the project X "BFG"  and the Elctro-link gun that fires bolts of electricity and sends a chain effect to nearby enemies out of the two new weapons the Project X has to be my favourite as it is superior to the other weapons but low on ammo, it vaporises everything that it comes into contact with used for close situations when surrounded for maximum effect and to not waste ammo. All of the weapons can be upgraded into 3 categories firing speed, reload speed and damage. Grenades return in two varieties one being frag and the other being a stun.

With the games repetitious actions through-out the game, yet still fun and exiting game play style I found the game fun and slightly addictive in survival mode, the opportunity to fire at waves of aliens one after the other trying to beat friends and other players high scores a challenge to not be passed on.

Game play 7/10 
With camera controls taking a while to get used to and having to hold a button down for a period of time slightly annoying being the only real pains. Co-op being the main highlight of the game.

Graphics 6/10 
The graphics are mediocre, apart from some of the visual effects the scenery is slightly bland and empty.

Sounds 8/10
The sounds used in the game are fitting and can be some what atmospheric and very suitable.
Total score 21/30


Monday, 8 November 2010

Bejeweled vs Cataclysm

I was playing world of warcraft with my freinds and fellow guild members when one of them linked me to this review.

Bejeweled 3 vs World of Warcraft: Cataclysm and i couldn't help but laugh as it went into detail about both games and which was better. coincedently niether won and it was pc gaming that stole the victory.

Link below for those that wish to read
http://uk.pc.ign.com/articles/113/1132476p1.html

Monday, 1 November 2010

Deathy - Blizzcon Pet Animations

Deathy was shipped without his animations and a lot of people are wondering how awesome their new friend is, hopefully you will find the answer in this short video.